3.3.2006 | #342 |
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porad to jde na jeden, aspon me teda :mag:
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3.3.2006 | #343 |
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musis klikat na muj puvodni post...
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3.3.2006 | #345 |
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Tu rotaci fotky delate v LFS nebo az v photoshopu? :mag:
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3.3.2006 | #346 |
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Join Date: 14.8.2004
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az v PS
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3.3.2006 | #347 | |
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Quote:
nebyl cas :thinking:
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4.3.2006 | #348 |
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tak sem skusil neco novyho...
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4.3.2006 | #349 | |
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Quote:
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4.3.2006 | #350 |
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kdyz to verezavas tak si s tim dej vic prace, ten bilej okraj neni moc peknej.. ale jinak docela dobry
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4.3.2006 | #352 |
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HAHAHAHA JET SA PREZRADIL :whip:
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VCz Rulezzz... aj ke? som už ?lenom SDI ale VCz bol super tímom !www.viaduct.ic.cz SDi - prinášam novú odrodu - Spamming drivers incoporation :) NTB : HP pavilion dv5-1160ec, c2d t5800 2,0Ghz 2MB L2 cache, nvidia 9600m gt 512 ddr2 VRAM, repro altec lansing, intel pm45 chipset, 3GB ram |
4.3.2006 | #353 |
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Join Date: 14.8.2004
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tak dalsi reklama XRR
ty zuby to hodne kazi... ale neprisel sem na to jak je odstranit je to foceny 8xAA i AF a porad je to takovyhle... priste to budu fotit na 1600*1200 :sofa: |
5.3.2006 | #354 |
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napis jak to delas, protoze ty zuby nejsou normalni..
tady je obrazek ode me ze hry, bez jakychkoliv uprav a to je jen 4xAA |
5.3.2006 | #355 |
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ten druhej je z vieweru pri rozliseni 1280*960 a AA i AF naplno. Ten prvni je ze hry pri 1600*1200 taky vsechno naplno. A porad mi to dela zuby
EDIT: zahada je na svete... ode me ze hry a jen 4xAA ... vypada to lip nez ten pri 8xaa :bang: :brow: |
5.3.2006 | #356 |
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Join Date: 14.6.2005
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ja mam 6AA a 16AF a nevim me to snad nedela ale zato mam problem vzdycky z nekterych uhlu je jmeno na okne zubaty
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5.3.2006 | #357 |
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taky zkusim pridat svuj pokus :sofa:
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5.3.2006 | #358 | |
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Quote:
pri 8xS AA kvalita jeste o kus stoupne, takze asi neco mezi tvoji GK a ovladacema.. (zuby muzou vznikat i pri zmensovani obrazku, pokud pouzijes nekvalitni metodu (napr. nejblizsi soused), ale to predpokladam ze snad nepouzivas) |
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5.3.2006 | #359 |
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6.3.2006 | #360 |
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