Quote:
Originally Posted by jet
Quote:
Originally Posted by Felix
Quote:
Originally Posted by jet
Quote:
Originally Posted by Felix
no podle me ten stin vytvari engine hry podle dopadu svetla (ne v LFS) takze potom odpadava problem s deformaci ... (podle me)
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to co popisujes je realtime stinovani a to lfs ani omylem neumi
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..... dit sem psal ze ne v LFS
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no tak kde? jaky engine hry? si trochu protirecis
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nerek bych ... psal sem ze stin vytvari engine ve hre ( ale ne v LFS) ...